30 Days of Dev


It is about you, spending 30 “quality” days pushing your game dev to even greater heights and moving yourself forward, progressing, achieving and moving closer to your goals, dreams and aspirations as a game developer each and every day!

Saw this concept on Twitter and decided to use it as motivation to make some real progress on Endure.

Day one
Continued working on map generation and tweaking number of trees in forests. Currently working on a standalone app to make dev simple, once the map is finished will move the code into the multiplayer projects.

One down twenty nine to go
Features I would like to work on in the next week:

  • Buildings
  • Loot
  • Player Stats (HP, thirst, hunger)
  • Enemy
  • Right click actions