Making a LibGDX Roguelike Survival Game Part 5 – Code Style #gamedev #indiedev

Thanks to @cnnranderson for bringing up the Java code style.

Code style is important and coming from a background in many languages other than Java I tend to break a lot of the advice/rules that other Java developers would follow. It was also mentioned that the Vector2 position for the hero is not required, so we can fix that and some variable / method names.

[ Full source code for this tutorial ]

The updated code removes the Vector2 and updates methods and variables so they use camelcase rather than underscores.

If you are interested in the other rules / advice please read the Java code style page.


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